Note: Before doing all of the above, do not forget to backup your "AppData\Local\Fallout 4" and Mod Manager folders. Nexus Mod Manager does not seem to do that (not sure why as it should support the new "plugins.txt" format). After copying the files in AppData you have to modify the "plugins.txt" and put an asterisk * in front of every plugin you want to be enabled. May be this could be made into a junction instead. Copy the content of "AppData\Local\Fallout 4" into "AppData\Local\Fallout4VR" before launching. When launching the game select "Launch Custom Fallout 4" instead of "Launch Fallout 4" by pressing the drop down. Go to "Settings -> Fallout 4 (tab) -> Custom Launch Command" and configure it to launch "Fallout4VR.exe". Set up a custom launcher inside Nexus Mod Manager. Add the following to the bottom of the "Fallout4Custom.ini" file inside the "\My Games\Fallout4VR" folder: file does not show up via the window that pops up upon clicking. If I try to configure the tool through the 'supported tools' button in NMM the exe. If I access the BodySlide folder outside NMM the 64bit exe.
According to "fo4edit" everything is fine and the game loads without issues. In Gopher's video about installing and using BodySlide, he demonstrates how to configure the BodySlide tool in NMM. I installed CBBE and Realistic Survival Damage. When I pressed the "cross" symbol it searched for another installation containing "Fallout4.exe" and it found the Fallout 4 VR installation. It first found the non-VR Fallout 4 (that I have installed as well). Installed Mod Manager and let it search for Fallout 4. I placed the "fo4edit" directory inside the Fallout 4 VR installation folder so it will find the correct data folder instead of the non-VR Fallout4 one. If youĭo not know how to use FO4Edit, the Tome of 圎dit and Lively's Learn to Mod are two of the best resources for learning.- Copied "Fallout4VR.exe" to "Fallout4.exe" and "Fallout4Launcher.exe" inside the Fallout 4 VR installation folder Which contains an expanded list of problematic mods, solutions to common crashes, and more.Īlways view every mod you install with FO4Edit to check for conflicts.
I highly recommend checking out Poet's Optimization Guide This is why it is very important to have some modding knowledge before adding any mods.
There are still tons of mods not listed here that will break your game. Also potentially dangerous if they mark the records as Deleted rather than Initially Disabled, as the game can crash if a script tries to reference a deleted object. Insignificant Object Remover: Performance gain is placebo, disabling small clutter items with less than 5 polygons won't do anything.
South of the Sea: Very buggy and will cause crashes due to deleted nav-meshes. The Beantown Interiors Project: Breaks pre-combines, can accelerate save bloat due to the massive amounts of items in each interior. Before using it, make sure any weapon mods you use have patches from here. Tactical Reload: Will cause crashes with weapons that are not specifically patched for it. Pip-Boy Flashlight: Very buggy, can cause large performance drops especially with the dynamic shadows optionĭamage Threshold Framework: Occasionally causes crashes due to calculation errors. Scrap Everything/Settlement Cleaning Mods Break pre-combines in settlements. Ruddy88's Simple Sorter is a much better item sorter that automatically adjusts to your load order and is fully compatible with everything.įunctional Displays: Causes crashes due to bad meshes. VIS/VIS-G: Require patches with any mods that change/add literally any items, also makes random changes to item names to make them more "realistic" for some reason. Will cause massive performance drops and stuttering for an incredibly minor visual gainĪrmor and Weapon Keywords Community Resource: Extremely bloated and buggy, makes tons of out-of-scope/undocumented changes.Īrmorsmith Extended: Old and buggy, not to mention extraordinarily overpowered.įO4FI FPS Fix: Causes crashes in some locations. Fallout 4 Official HD Texture Pack DLC: Almost twice the size of the base game on its own. 圎dit (FO4Edit) Plugin - Export-Import LVLI (Leveled Item Lists) and LVLN (Leveled NPC Lists) 圎dit (FO4Edit) Plugin - Open.